NUILab · Publications
Publications
Peer-reviewed work in multimodal interaction, 3D/AR/VR, and applied XR.
A selection of peer-reviewed work. The full and current list lives on Google Scholar">Google Scholar. PDFs are posted here as author copies for personal, non-commercial use; the publisher version of record is authoritative.
156 entries · * CSU student · † student at another institution · ‡ equal contribution
Books 3
2021
2020
Barreto, A., Adjouadi, M., Ortega, F. R., and O-larnnithipong, N. (2020). Intuitive Understanding of Kalman Filtering Using MatLab. CRC Press, New York, NY.
2016
Ortega, F. R., Abyarjoo, F., Barreto, A., Rishe, N., and Adjouadi, M. (2016). Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development. CRC Press/AK Peters, New York, NY.
Journal Articles 25
2026
2025
2025
2025
Spitzer, A. N.*, Ramey, M. R., Yu, Y. “Skylar”, Oselinsky, K. M., McMahon, K., Kelley, B., Rojas-Rueda, D., Dean, D., LoTemplio, S. B., Ortega, F. R., & Graham, D. J. (2025). Walking in an Urban Environment and a Virtual Reality Replica: Comparisons of Physical Activity Duration and Intensity. Transportation Research Record: Journal of the Transportation Research Board.
2024
Zhou, X.*‡, Lee, B.‡, Ortega, F. R., Batmaz, A. U., and Yang, Y. (2024). Lights, Headset, Tablet, Action: Exploring the Use of Hybrid User Interfaces for Immersive Situated Analytics. In Proceedings of ACM Human-Computer Interaction, Presented at Interactive Surfaces and Spaces Conference 2024. 8, ISS, Article 5470, 23 pages.
2024
2024
2024
Raikwar, A.*, Mifsud, D.*, Wickens, C., Batmaz, A. U., Warden, A., and Kelley, B.*, Clegg, B. A., and Ortega, F. R. (2024). Beyond the Wizard of Oz: Negative Effects of Imperfect Machine Learning to Examine the Impact of Reliability of Augmented Reality Cues on Visual Search Performance. In IEEE Transactions on Visualization and Computer Graphics, vol. 30, no. 5, pp. 2662-2670.
2024
2024
2023
Scolere, L., Malinin, L. H., and Ortega, F. R. (2023). Co-designing augmented reality: exploring the role of boundary negotiating artifacts. In International Journal of CoCreation in Design and the Arts. Taylor & Francis Online. pp. 1 – 20.
2023
Warden, A. C.*, Wickens, C. D., Rehberg, D.*, Ortega, F. R., Clegg, B.A. (2023). Fast, Accurate, but Sometimes Too-Compelling Support: The Impact of Imperfectly Automated Cues in an Augmented Reality Head-Mounted Display on Visual Search Performance. In IEEE Transactions on Human-Machine Systems, pp. 1 – 12.
2023
Wickens, C. D., Mifsud, D.*, Rodriguez, R.*, and Ortega, F. R. (2023). Mitigating the costs of spatial transformations with a situation awareness augmented reality display: Assistance for the Joint Terminal Attack Controller. SAGE, pp. 3–17. In Human Factors: The Journal of the Human Factors and Ergonomics Society. SAGE..1177/00187208211022468.
2023
2022
2022
2021
2021
Silva-Calpa, G. F. M., Raposo, A. B., and Ortega, F. R. (2021). Collaboration Support in Co-located Collaborative Systems for Users with Autism Spectrum Disorders: A Systematic Literature Review. Taylor & Francis Online vol. 37, iss. 1. (January 2021), pp. 15–35. In International Journal of Human-Computer Interactions. 10447318.2020.1801224.
2020
2020
Williams, A. S.*, Garcia, J.*, and Ortega, F. R. (2020). Understanding Multimodal User Gesture and Speech Behavior for Object Manipulation in Augmented Reality Using Elicitation. IEEE vol. 26, iss. 12. (December 2020), pp. 3479–3489. In IEEE Transactions on Visualization and Computer Graphics.
2020
2020
Ortega, F. R., Williams, A. S.*, Tarre, K.†, Barreto, A. and Rishe, N. (2020). 3D Travel Comparison Study between Multi-Touch and GamePad. Taylor & Francis vol. 36, iss. 18. (November 2020), pp. 1699–1713. In International Journal of Human-Computer Interaction.
2020
Vieira, E. R., Civitella, F., Carreno, J., Junior, M. G., Amorim, C. F., D’Souza, N., Ozer, E., Ortega, F. R., and Estrázulas, J. A. (2020). Using Augmented Reality with Older Adults in the Community to Select Design Features for an Age-Friendly Park: A Pilot Study. Hindawi vol. 2020, Article ID 8341034. (September 2020), pp. 1–8. In Journal of Aging Research.
2014
Coffino, J., Barreto, A., Abyarjoo, F., and Ortega, F. R. (2014). Sonically-Enhanced Tabular Screen-Reading. vol. 2. (December 2014), pp. 46–57. In Journal on Technology & Persons with Disabilities (JTPD). xs55mg57v#page=53.
Book Chapters 2
2021
Daunhauer, L., Ortega, F. R., Beveridge, R., Strout, J.*, and Bundy, A. (2021). Chapter Five – Captivating: Avatars as therapeutic agents for children with intellectual and developmental disabilities. Editors: Riggs, N, Rigles, B, in International Review of Research in Developmental Disabilities. Academic Press, pp. 133–157.
2021
Hernandez, F. E., and Ortega, F. R. (2021). Reducing Video Game Creation Effort with Eberos GML2D. Chapter in Game Development Tools edited by Marwan Y. Ansari. AK Peters/CRC Press. New York, NY.
Conference Papers 47
2026
2025
Plabst, L.*, Niebling, F., and Ortega, F. R. (2025). Five-day research-in-the-wild observation of notifications on smartglasses: A double edged sword. In Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology (VRST ’25). Association for Computing Machinery, New York, NY, USA, Article 37, 1–10.
2025
Kelley, B.*, McMahan, R. P., Wickens, C. D., Clegg, B. C., and Ortega, F. R. (2025). The Importance of Cueing While Visually Searching a 360 Degree Environment for Multiple Targets in the Presence of Distractors. In Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology (VRST ’25). Association for Computing Machinery, New York, NY, USA, Article 28, 1–11.
2025
2025
Rehberg, R.*, Williams, A. S., Batmaz, A. U., and Ortega, F. R. (2025). Repurposing Audio Playback Tools to Test Human Localization with 6DoF Sound. In Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology (UIST ’25). Association for Computing Machinery, New York, NY, USA, Article 21, 1–14.
2025
2025
Spencer, C. A.†, Nicoly, J. B.*, Plabst, L.*, Pharmer, R. L.*, Wickens, C. D., Ortega, F. R., Clegg, B. A., Lewis, J. E., & Hirshfield, L. (2025). Investigating Cognitive Engagement from Training to Application Under Varied Workload Manipulations in Virtual Reality. Proceedings of the Human Factors and Ergonomics Society Annual Meeting.
2025
Borhani, Z.*, Delamarre, A., Plabst, Lena*, Ferguson, L., Jenkins, R., Barreto, A., & Ortega, F. R. (2025). Comparing Instruction Methods for DailyBuddy: A Mobile App for Improving Daily Living Skills for Adults with Autism. In: Wei, J., Margetis, G. (eds) Human-Centered Design, Operation and Evaluation of Mobile Communications. HCII 2025 Lecture Notes in Computer Science, vol 15823. Springer, Cham.
2025
2024
2024
2024
2024
2024
2024
Rodriguez, R., Sullivan, B. T., Barrera Machuca, M. D., Batmaz, A. U., Tornatzky, C., and Ortega, F. R. (2024). An Artists’ Perspectives on Natural Interactions for Virtual Reality 3D Sketching. In Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems (CHI ’24). Association for Computing Machinery, New York, NY, USA, Article 163, 1–20.
2024
Aliza, A., Zaugg, I.*, Çelik, E., Stuerzlinger, W., Ortega, F. R., Batmaz, A. U., and Sarac, M. (2024). Eye-Hand Coordination Training: A Systematic Comparison of 2D, VR, and AR Display Technologies and Task Instructions. In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), Orlando, FL, USA, pp. 200–210. 9/VR58804.2024.00043.
2023
Williams A.*, Batmaz A. U., Zhou X.*, Pahud M., and Ortega F. R. (2023). A Pilot Study Comparing User Interactions Between Augmented and Virtual Reality. In Bebis, G., et al. Advances in Visual Computing: 17th International Symposium. ISVC 2023. Lecture Notes in Computer Science, vol 14362, pp. 3–14. Springer, Cham.
2023
Kelley B.*, Batmaz A. U., Humphrey M., Tornatzky C., Martey R., Ortega F. R. (2023). Emergent Individual Factors for AR Education and Training. In Bebis, G., et al. Advances in Visual Computing: 17th International Symposium. ISVC 2023. Lecture Notes in Computer Science, vol 14362, pp. 27–38. Springer, Cham.
2023
Warden, A. C., Wickens C. D., Clegg B. A., and Ortega F. R. (2023). Effects of Color Commonality of Overlay Clutter and Information Access Effort on Tasks Requiring Visual Search. In Proceedings of the Human Factors and Ergonomics Society Annual Meeting. Sage CA: Los Angeles, CA: SAGE Publications.
2023
2023
2023
2022
Plabst, L.*, Oberdörfer, S., Ortega, F. R., and Niebling, F. (2022). Push the Red Button: Comparing Notification Placement with Augmented and Non-Augmented Tasks in AR. In Proceedings of the 2022 ACM Symposium on Spatial User Interaction (SUI ’22). Association for Computing Machinery. pp. 1–11.
2022
Zhou, X.*, Williams, A. S., and Ortega, F. R. (2022). Eliciting Multimodal Gesture+Speech Interactions in a Multi-Object Augmented Reality Environment. In Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology (VRST ’22). Association for Computing Machinery. pp. 1–10.
2022
Masters, R.†, Interrante, V., Watts, M.*, and Ortega, F. R. (2022). Virtual Nature: Investigating the Effect of Biomass on Immersive Virtual Reality Forest Bathing Applications For Stress Reduction. In ACM Symposium on Applied Perception 2022 (SAP ’22). Association for Computing Machinery. pp. 1–10.
2022
2022
2022
2022
2021
2021
2020
2019
McNeely-White, D. G.*, Ortega, F. R., Beveridge, J. R., Draper, B. A., Bangar, R.*, Patil, D.*, Pustejovsky, J., Krishnaswamy, N., Rim, K., Ruiz, J., and Wang, I. (2019). User-Aware Shared Perception for Embodied Agents. In 2019 IEEE International Conference on Humanized Computing and Communication (HCC). IEEE. pp. 46–51.
2019
O-larnnithipong, N., Ratchatanantakit, N., Tangnimitchok, S., Ortega, F. R., Barreto, A., and Adjouadi, M. (2019). Statistical Analysis of Novel and Traditional Orientation Estimates from an IMU-Instrumented Glove. In Antona M., Stephanidis C. (eds) Universal Access in Human-Computer Interaction. Multimodality and Assistive Environments. Springer, Cham. pp. 282–299.
2018
Tangnimitchok, S., O-larnnithipong, N., Ratchatanantakit, N., Barreto, A., Ortega, F. R., and Rishe, N. D. (2018). A System for Non-Intrusive Affective Assessment in the Circumplex Model from Pupil Diameter and Facial Expression Monitoring. In HumanComputer Interaction. Theories, Methods, and Human Issues. Springer, Cham. pp. 465–477.
2017
Balcazar, R.†, Ortega, F. R., Tarre, K.†, Barreto, A., Weiss, M., and Rishe, N. D. (2017). CircGR: Interactive Multi-Touch Gesture Recognition using Circular Measurements. In Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces. Association for Computer Machinery. pp. 12–21.
2017
Ortega, F., Galvan, A.†, Tarre, K.†, Barreto, A., Rishe, N., Bernal, J.†, Balcazar, R.†, and Thomas, J. L†. (2017). Gesture Elicitation for 3D Travel via Multi-Touch and Mid-Air Systems for Procedurally Generated Pseudo-Universe. In 2017 IEEE Symposium on 3D User Interfaces. IEEE. pp. 144–153.
2016
Tangnimitchok, S., O-Larnnithipong, N., Barreto, A., Ortega, F. R., and Rishe, N. D. (2016). Finding an Efficient Threshold for Fixation Detection in Eye Gaze Tracking. In International Conference on Human-Computer Interaction, Interaction Platforms and Techniques of the series Lecture Notes in Computer Science. Springer, Cham. pp. 93–103.
2015
Abyarjoo, F., O-Larnnithipong, N., Tangnimitchok, S., Ortega, F. R., and Barreto, A. (2015). PostureMonitor: Real-Time IMU Wearable Technology to Foster Poise and Health. In International Conference of Design, User Experience, and Usability of the series Lecture Notes in Computer Science. Springer, Cham. pp. 543–552.
2015
Ortega, F. R., Barreto, A., Rishe, N., O-Larnnithipong, N., Adjouadi, M., and Abyarjoo, F. (2015). GyroTouch: Wrist Gyroscope with a Multi-Touch Display. In International Conference on Human-Computer Interaction, Human-Computer Interaction: Interaction Technologies of the series Lecture Notes in Computer Science. Springer, Cham. pp. 262–270.
2014
Ortega, F. R., Rishe, N., Barreto, A., Abyarjoo, F., and Adjouadi, M. (2014). Multi-Touch Gesture Recognition Using Feature Extraction. In Innovations and Advances in Computing, Informatics, Systems Sciences, Networking and Engineering of the series Lecture Notes in Electrical Engineering. Springer, Cham. pp. 291–296.
2014
Abyarjoo, F., Barreto, A., Cofino, J., and Ortega, F. R. (2014). Implementing a Sensor Fusion Algorithm for 3D Orientation Detection with Inertial/Magnetic Sensors. In Innovations and Advances in Computing, Informatics, Systems Sciences, Networking and Engineering of the series Lecture Notes in Electrical Engineering. Springer, Cham. pp. 305–310.
2014
Ortega, F. R., Liu, S., Hernandez, F.†, Barreto, A., Rishe, N., and Adjouadi, M. (2014). PeNTa: Multi-Touch Modeling using Petri Nets. In International Conference on HumanComputer Interaction, Human-Computer Interaction: Theories, Methods, and Tools of the series Lecture Notes in Computer Science. Springer, Cham. pp. 361-372.
2013
2013
2012
Ortega, F., Barreto, A., Rishe, N., and Adjouadi, M. (2012). Interaction with 3D Environments Using Multi-Touch Screens. In Innovations and Advances in Computer, Information, Systems Sciences, and Engineering of the series Lecture Notes in Electrical Engineering. vol. 152, pp. 381–392, CISSE. Springer.
2009
Verhoef, T., Lisetti, C., Barreto, A., Ortega, F. R., Van der Zant, T., and Cnossen, F. (2009). Bio-sensing for Emotional Characterization without Word Labels. In Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction, 13th International Conference, HCI International. Lecture Notes in Computer Science. Springer, Cham. pp. 693–702.
Workshop Articles 28
2024
Ortega, F. R., Interrante, V., Lotemplio, S., Masters, R.*, Nicoly, J.*, Borhani, Z.*, Davalos, D., and Zielasko, D. (2024). Enhancing Well-Being Through Positive Technology: VR Forest Bathing. In 2024 Conference on Computer-Supported Cooperative Work and Social Computing, Envisioning New Futures of Positive Social Technology: Beyond Paradigms of Fixing, Protecting, and Preventing (Positech).
2024
Asif, A.*, U. Z., Sridhar, M., Ray, I., and Ortega, F. R. (2024). Breaking the Virtual Barrier of Exploit Chain Attacks in XR Systems. 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), SafeAR: Approaching Augmented Reality Design & Development with a Security, Privacy & Safety Mindset, Bellevue, WA, USA, pp. 32-34.
2024
Kelley, B.*, Raikwar, A.*, Wickens, C. D., McMahan, R. P., Ortega, F. R., and Clegg, B. A. (2024). Addressing Human Factors Related to Artificial Intelligence Integrated Visual Cueing. In 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 1st Workshop on Intelligent XR: Harnessing AI for Next-Generation XR User Experiences (iXR), Bellevue, WA, USA, pp. 209-213.
2024
Borhani Z.*, and Ortega, F. R. (2024). Enhancing Replicability in XR HCI Studies: A Survey-Based Approach. In 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 4th Workshop on Replication in Extended Reality (WoRXR), Bellevue, WA, USA, pp. 42-46,.00020.
2024
Borhani, Z.*, Borhani, F., and Ortega, F. R. (2024). Experiencing Gravitational Red-Shifting in Virtual Reality. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 5th Annual Workshop on 3D Content Creation for Simulated Training in eXtended Reality (TrainingXR), Orlando, FL, USA, 2024, pp. 133137.
2023
2023
2022
Karduna, A.*, Williams, A. S.*, and Ortega, F. R. (2022). NUI-Spatial Markers: AR Spatial Markers For the Rest of Us. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops. IEEE VR 2022 Workshop - Tools and Libraries for Virtual Reality.(VRW ’22), March 12-16, Christchurch, New Zealand. IEEE, pp. 58-60.
2022
Gaddy, V.*, and Ortega, F. R. (2022). Exploring Factors Associated with Retention in Computer Science Using Virtual Reality. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW ’2022), March 12–16 2022, Christchurch, New Zealand, pp. 271–276. Seventh workshop on K-12+ Embodied Learning through Virtual and Augmented Reality (KELVAR). 2.00062.
2022
2022
2021
Batmaz, A. U., Mifsud, D.*, Steed, A., Stuerzlinger, W., and Ortega, F. R. (2021). Researchers’ and Participants’ Experiences on Distributed User Studies Conducted in the First Year of COVID-19 Pandemic. In First XR Remote Research Workshop (ACM CHI ’21), March 27 - April 1, 2021, Lisbon, Portugal. pp. 1–3.
2021
Williams, A. S.*, and Ortega, F. R. (2021). Using a 6 Degrees of Freedom Virtual Reality Input Device With An Augmented Reality Headset In A Collaborative Environment. In 2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Third Workshop on Novel Input Devices and Interaction Techniques (NIDIT). March 27 - April 1, 2021, Lisbon, Portugal. IEEE, pp. 205–209.
2021
Ratcliffe, J., Soave, F., Hoover, M., Ortega, F. R., Bryan-Kinns, N., Tokarchuk, L., and Farkhatdinov, I. (2021). Remote XR Studies: Exploring Three Key Challenges of Remote XR Experimentation. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (CHI EA ’21). May 2021, Association for Computing, pp. 1–4.
2020
Pustejovsky, J., Krishnaswamy, N., Beveridge, R., Ortega, F. R., Patil, D.*, Want, H.*, and White, D*. (2020). Interpreting and Generating Gestures with Embodied Human Computer Interactions. In ACM IVA ’20, Generation and Evaluation of Non-verbal Behaviour for Embodied Agents Workshop. In print.
2020
2020
Shannigrahi, S., Mastorakis, S., and Ortega, F. R. (2020). Next-Generation Networking and Edge Computing for Mixed Reality Real-Time Interactive Systems. In 2020 IEEE International Conference on Communications Workshops (ICC Workshops), June 7-11, 2020, Dublin, Ireland. IEEE, pp. 1–6..9145075.
2020
Gaddy, V.*, and Ortega, F. R. (2020). Exploring the Impact of Belonging on Computer Science Enrollment Using Virtual Reality. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 22-26, 2020, Atlanta, GA, USA. IEEE, pp. 444-448. Fifth workshop on K-12+ Embodied Learning through Virtual and Augmented Reality (KELVAR).
2020
Williams, A. S.*, and Ortega, F. R. (2020). Insights on visual aid and study design for gesture interaction in limited sensor range Augmented Reality devices. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Second Workshop on Novel Input Devices and Interaction Techniques (NIDIT). March 22-26, 2020, Atlanta, GA, USA. IEEE, pp. 19–22.
2020
2019
O-larnnithipong, N., Ratchatanantakit, N., Tangnimitchok, S., Ortega, F. R., and Barreto, A. (2019). Hand Tracking Interface for Virtual Reality Interaction based on MARG sensors. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Workshop on Novel Input Devices and Interaction Techniques (NIDIT). March 23-27, 2019, Osaka, Japan. IEEE, pp. 1717–1722.
2019
Ortega, F. R., Tarre, K.†, Kress, M.†, Williams, A. S.*, Barreto, A. B., and Rishe, N. D. (2019). Selection and Manipulation Whole-Body Gesture Elicitation Study In Virtual Reality. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Workshop on Novel Input Devices and Interaction Techniques (NIDIT), March 23-27, 2019, Osaka, Japan. IEEE, pp. 1723–1728.
2019
Raikwar, A.*, D’Souza, N., Rogers, C.†, Kress, M.†, Williams, A.*, Rishe, N. D., Ortega, F. R. (2019). CubeVR: Digital Affordances for Architecture Undergraduate Education using Virtual Reality In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces, Workshop on K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR). March 23-27, 2019, Osaka, Japan. IEEE, pp. 1623–1626.
2017
Ortega, F. R., Bolivar, S.†, Bernal, J.†, Galvan, A.†, Tarre, K.†, Rishe, N., and Barreto, A. (2017). Towards a 3D Virtual Programming Language to Increase the Number of Women in Computer Science Education. In 2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual & Augmented Reality (KELVAR), March 19, 2017, Los Angeles, CA. pp. 1–6.
2017
Ortega, F. R., Jamides, S.†, Barreto, A., and Rishe, N. D. (2017). The Tabletop is Dead. Long Live the Tabletop!. In The Disappearing Tabletop: Social and Technical Challenges for Cross-Surface Collaboration workshop on Interactive Surfaces and Spaces (ISS ’17).
2016
Ortega, F. R., Balcazar, R.†, Barreto, A., and Rishe, N. D. (2016). Smart Learning Desk: Towards an Interactive Classroom. In IEEE Virtual Reality 2016 Workshop on K-12 Em14 bodied Learning through Virtual & Augmented Reality (KELVAR ’16), March 2016.
2010
2010
Hernandez, F. E., and Ortega, F. R. (2010). Eberos GML2D: A Graphical Domain-Specific Language for Modeling 2D Video Games. In Proceedings of the 10th Workshop on DomainSpecific Modeling (DSM ’10). ACM, New York, NY, USA, article 4, pages 6.
Posters & Late-Breaking 22
2026
2025
Aich, S., Plabst, Lena*, South, L., Huffman, S., and Ortega, F. R. (2025). Surveying Accessibility Features in VR Applications for Meta Quest 3. In Proceedings of the 2025 31st ACM Symposium on Virtual Reality Software and Technology (VRST ’25). Association for Computing Machinery, New York, NY, USA, Article 112, 1–3. 56884.3768412.
2025
2024
Zhou, X.*, Batmaz, A. U., Williams, A. S., Schreiber, D.*, and Ortega, F. R. (2024). I Did Not Notice: A Comparison of Immersive Analytics with Augmented and Virtual Reality. In Extended Abstracts of the CHI Conference on Human Factors in Computing Systems (CHI EA ’24) Late-Breaking Work. Association for Computing Machinery, New York, NY, USA, Article 193, 1–7.
2024
LoTemplio, S., Johnson, S., Rice, M., and Masters, R.*, Collins, S-A., Hoefecker, J., Rivera, J., Schreiber, D.*, Interrante, V. and Ortega, F. R., and Davalos, D. (2024). Aging Naturally: Virtual reality nature vs real-world nature’s effects on executive functioning and stress recovery in older adults. In 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Orlando, FL, USA, pp. 1061-1062.
2024
2023
Borhani, Z.*, and Ortega F. R. (2023). A Virtual Reality System for Gender Swapping to Increase Empathy against Stereotype Threats in Computer Science Job Interviews. In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMARAdjunct), Sydney, Australia, pp. 648–649. 23.00138.
2023
Raikwar, A.*, Mifsud, D.*, Wickens, C., Kelley, B.*, Warden, A.*, Clegg, C., Ortega. F. R. (2023). Beyond the Wizard of Oz: Using Imperfect Machine Learning to Examine the Impact of Reliability of Augmented Reality Cues on Visual Search Performance. In 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Sydney, Australia, pp. 437–438..00093.
2022
Plabst, L.*, Obertdörfer, S. Ortega, F. R., and Niebling, F. (2022). Press the red button: A user study comparing notification placement with augmented and non-augmented tasks in AR. In The 21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR). October 17 - 21, 2022, Singapore, Singapore. IEEE, pp. 483–484.
2022
Mifsud, D. M.*, Williams, A. S.*, Ortega, F. R., and Teather, R. J. (2022). Augmented Reality Fitts’ Law Input Comparison Between Touchpad, Pointing Gesture, and Raycast. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). March 12 - 16, 2022, Christchurch, New Zealand. IEEE, pp. 590–591.
2019
Vieria, E. R., Estrázulas, J. A., Civitella, F., Carreno, J., D’Souza, N., Ozer, E., and Ortega, F. R. (2019). Does wearing augmented-reality goggles affect older adults’ kinematics during gait? The Gerontological Society of America’s 71st Annual Scientific Meeting. Austin, Texas. November 13-17, 2019. Innovation in Aging, 3(S1), S338.
2019
2019
2019
Ortega, F. R., Tarre, K.,†, Kress, M.†, Williams, A. S.*, Barreto, A. B., and Rishe, N. D. (2019). Selection and Manipulation Whole-Body Gesture Elicitation Study In Virtual Reality. In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), March 23 - 27, Osaka, Japan. IEEE, pp. 1723–1728.
2018
Tarre, K.†, Williams, A. S.*, Borges, L.†, Rishe, N.D., Barreto, A. B., and Ortega, F. R. (2018). Towards first person gamer modeling and the problem with game classification in user studies. In Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology (VRST ’18), Stephen N. Spencer (Ed.). ACM, 2 pages. g/.
2017
2016
2016
Vassigh, S., Elias, A., Ortega, F. R., Davis, D., Gallardo, G., Alhaffar, H., Borges, L.†, Bernal, J.†, and Rishe, N. D. (2016). Integrating Building Information Modeling with Augmented Reality for Interdisciplinary Learning. In 2016 IEEE International Symposium Mixed and Augmented Reality (ISMAR-Adjunct). September 19 - 23, Merida, Mexico. IEEE, pp. 260–261.
2015
2013
Ortega, F. R., Hernandez, F., Barreto, A., Rishe, N. D., Adjouadi, M., and Liu, S. (2013). Exploring Modeling Language for Multi-Touch Systems Using Petri-Nets. In Proceedings of the 2013 ACM International Conference on Interactive Tabletops and Surfaces (ITS ’13). Association for Computing Machinery, pp. 361–364. 349.2512400.
2013
Demos 4
2022
2020
Pustejovsky, J., Krishnaswamy, N., Beveridge, R., Patil, D.*, McNeely-White, D.G.*, Wang, H.*, and Ortega, F. R. (2020). Situational Awareness in Human-Computer Interaction: Diana’s World. In International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments (ICAT-EGVE): Demos. December 2 - 4, 2020. ACM and Eurographics.
2020
2017
Balcazar, R.†, Ortega, F. R., Tarre, K.†, Barreto, A., Weiss, M., and Rishe, N. D. (2017). CircGR: Interactive Multi-Touch Gesture Recognition using Circular Measurements. In Proceedings of the 2017 ACM on Interactive Surfaces and Spaces (ISS ’17). Brighton, England. Association for Computing Machinery, pp. 12–21.
Conference Courses 1
Invited Papers 6
2020
2019
2018
O-larnnithipong, N., Barreto, A., Ratchatanantakit, N., Tangnimitchok, S., and Ortega, F. R. (2018). Real-Time Implementation of Orientation Correction Algorithm for 3D Hand Motion Tracking Interface. In Universal Access in Human-Computer Interaction. Methods, Technologies, and Users. UAHCI 2018. Lecture Notes in Computer Science, Springer, vol 10907, pp. 228–242. Invited session: Spatial User Interaction Beyond the Mouse, Las Vegas, NV.
2018
Bolivar, S.†, Ortega, F. R., Zock-Obregon, M.†, and Rishe, N. (2018). 3D Spatial Gaming Interaction to Broad CS Participation. In Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments. UAHCI 2018. Lecture Notes in Computer Science, Springer, vol 10908, pp. 39–47. Invited session: Spatial User Interaction Beyond the Mouse, Las Vegas, NV.
2018
Torres, N.†, Ortega, F. R., Bernal, J.†, Barreto, A., and Rishe, N. D. (2018). Towards MultiModal Interaction with Interactive Paint. In Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments. UAHCI 2018. Lecture Notes in Computer Science, Springer, vol 10907, pp. 299–308. Invited session: Spatial User Interaction Beyond the Mouse, Las Vegas, NV.
2018
Vassigh, S., Ortega, F. R., Barreto, A., Tarre, K.†, and Maldonado, J. (2018). Use of 3D Human-Computer Interaction for Teaching in the Architectural, Engineering and Construction Fields. In Universal Access in Human-Computer Interaction. Virtual, Augmented, and Intelligent Environments. UAHCI 2018. Lecture Notes in Computer Science, Springer, vol 10908, pp. 149–159. Invited session: Spatial User Interaction Beyond the Mouse, Las Vegas, NV.. Non-Refereed Articles.
Other & non–peer-reviewed
Other Referred Papers 1
2017
Aazhang, B., Abler, R. T., Allebach, J. P., Bost, L. F., Cavallaro, J. R., Chong, E. K. P., Coyle, E. J., Cullers, J. B. S., Dennis, S. M., Dong, Y., Enjeti, P. N., Filippas, A. V., Froyd, J. E., Garmire, D., George, J., Gilchrist, B. E., Hohner, G. S., Hughes, W. L., Johnson, A., Kim, C., Kim, H., Klenke, R. H., Lagoudas, M. Z., Llewellyn, D. C., Lu, Y., Lybarger, K. J., Marshall, S., Muralidharan, S., Ohta, A. T., Ortega, F. R., Riskin, E. A., Rizzo, D. M., Ryder, C. R., Shiroma, W. A., Siller, T. J., Sonnenberg-Klein, J., Sadjadi, S. M., Strachan, S. M., Taheri, M., Woods, G. L., Zoltowski, C. B., Fabien, B. C., Johnson, P., Collins, R., and Murray, P. (2017). Vertically Integrated Projects (VIP) Programs: Multidisciplinary Projects with Homes in Any Discipline In ASEE Annual Conference & Exposition, Columbus, Ohio. June 2017.
Magazine Articles 2
2020
Pre-Prints 6
2026
2025
2025
2025
2024
2024
Johnson, S., Collins, S.-A., Rice, M., Masters, R.*, Hofecker, J., Rivera, J., Schreiber, D.*, Scott, E., Interrante, V., Ortega, F. R., Davalos, D., & LoTemplio, S. (2024). Aging Outdoors: Understanding How Nature Contact Influences Younger and Older Adults' Executive Functioning, Heart Rate Variability, and Affect. Authorea.
Abstracts 1
2019
Ozer, E., D’Souza, N., Vieira, E., Ortega, F. R. (2019). An Underline for the Underserved: A Pilot Study to Explore Simulation Research for Sustainable Aging Around Miami’s Metrorail. In Sustainable Urban Environments: Research, Design and Planning for the Next 50 Years. EDRA.
Technical Reports 2
2021
Patents 4
2021
Ortega, F. R., Calella, J., Rishe, N., & Iyengar, S. S. (2021). Three dimensional touch conductive fabric. US Patent 10,908,745.
2020
Ortega, F. R., Rishe, N., & Barreto, A. (2020). Wearable device and methods of using the same. US Patent 10,806,375.
2018
Ortega, F. R., Rishe, N., & Barreto, A. (2018). Gesture discernment and processing system. US Patent 9,886,190.
2018
Barreto, A., Rishe, N., Ortega, F. R., & O-larnnithipong, N. (2018). VRT: virtual round table. US Patent 9,900,555.
Software 2
2023
ARtisan Bistro. AR application for researchers to test different experiment conditions (e.g., notifications, interaction). Presented as a demo at IEEE ISMAR. Released 2023.
2023
Virtual Reality Soccer for Concussion TestBed. An application for testing baseline and concussed athletes. Presented as a demo at IEEE VR. Released 2023.